And, as we changed this means of interaction rather quickly, one way we did it has to do with games. Game engines are now AI ...
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'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
Echo Point Nova's Matt Larrabee talks movement shooters, making niche games, and '2007-core' game design.
Why one must take care when coding with generative AI. The challenges of vibe coding. How to get tips on Javascript coding.
The world tried to kill Andy off but he had to stay alive to to talk about what happened with databases in 2025.
Across Michigan, these coffee shops power mornings, workdays, and small pauses in between, becoming part of daily routines.
Generative AI is a type of artificial intelligence designed to create new content by learning patterns from existing data.
Prominent Xbox insider Jez Corden says that a new Age of Empires game is in production, but developer World's Edge is ...
TornadoVM, an open-source plug-in for OpenJDK and GraalVM that compiles and offloads Java code to accelerators such as GPUs, ...
After developing Kingdom Come Deliverance 2 in CryEngine, Warhorse Studios seems to be on the hunt for devs with Unreal experience.
"This new approach to world generation will redefine the block-game genre," Collins-Laflamme adds. "For the first time, ...
Melissa Sarnowski has been a game writer for over two years. While she's willing to dig into any game for an article, she heavily focuses on The Legend of Zelda, Resident Evil, Final Fantasy, and The ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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