This game was my sixth coding exercise, it was created so that I could understand about how to adapt a game from one engine to another. My challenge was to migrate the simulation logic that was first ...
Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
Abstract: This paper explores the use of visual scripting languages in game engines, particularly in Unity, comparing different third-party frameworks. The typical applications of visual scripting in ...
Abstract: Localization is an essential capability for mobile robots, enabling them to build a comprehensive representation of their environment and interact with the environment effectively toward a ...
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